![]() ![]() This included figurines and various vehicles, such as a fire tracker and hover pack. In 2019 Fisher-Price relaunched the Rescue Heroes brand. In 2014, Rescue Heroes were included in the Imaginext toy line, appearing as small figurines. These figurines were smaller than the original figurines and incompatible with previous playsets. Among the collection were preexisting characters such as Billy Blazes and Jake Justice. However, from 2010-2013, Fisher-Price produced a new collection of figurines under the title "Hero World", a line shared with other licensed characters. In 2007, Fisher-Price stopped producing Rescue Heroes products and updating the Rescue Heroes website. The episode would then usually conclude with the motto "Think like a Rescue Hero, think safe." At the end of most episodes the Rescue Heroes would give safety tips and discuss how to handle the conflict presented in the episode. The TV series, which is about a group of rescue personnel that travel the world while saving lives from both natural and man-made disasters, strives to teach proper safety techniques and how to deal with various issues. The TV series, titled Rescue Heroes, ran for three seasons, concluding on December 18, 2002. I dunno what to do with her, but one thing is certain: This current patch isn’t it.On October 2, 1999, an animated television series based on the toy line debuted. This would make her very strong in brawl comps. Like a shields version of Brig’s aoe healing on hit. Maybe she could pulse out small temporary shield hp chunks to her teammates while her beam is on a target. I think keeping her as a brawler with her current damage works for a support. The only problem with this is that a shields hp buff would make flankers (especially Tracer) into an even bigger problem. Perhaps she could be something like a support version of Zarya bubbles. I think Sym would work with her Shield Generator ulti back, keeping her turret damage where it is but increasing the wall hack on enemies to like 3s, and allowing her to put shield hp on targets. Car wash turrets were really annoying though. Support Symmetra worked really well in OW1 when she was based around providing shield HP for her teammates, danger noodle beam against flankers, and penetrating enemy barriers with orbs. They nerfed her ondemand instant turret damage so I dont think its so much to ask for a full 125 orb or something. The Travel time and charge time are a bit much in this game. The splash damage is rather weak for aoe. ![]() They literally nerfed her by 45 dps and only gave 10 dps back in her orbs. But they need to buff the orb damage to 110-120 at least imo with the turret damage nerfs. ![]() She really depends on knowing if she got the 100% now with the changes. Display charge %, Charge % opacity, Charge % placement etc. I would appreciate a fix for that by adding that as an option. They increased her orb to two shot people that aren’t getting healed, but its sort of annoying because its just two fully charged orbs, we have no ui that tells us how much charge we are shooting with custom cross hairs. Her lethatlity is a bit low and they lowered it. They all offer utility, symmetra has plenty of utility. She’s just not considered one because she can’t heal. She directly benefits her team with Teleporter, her Ultimate, and now, very short wall hacks I don’t think I need to point this out but I will, this is the design philosophy of a Support hero. Their utility ultimately benefit themselves as heroes, they don’t have to rely on their team to capitalize off the utility that they bring. The heroes you mentioned do not provide the same utility that Symmetra does. ![]()
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